18 research outputs found

    Citizen Science 2.0 : Data Management Principles to Harness the Power of the Crowd

    Get PDF
    Citizen science refers to voluntary participation by the general public in scientific endeavors. Although citizen science has a long tradition, the rise of online communities and user-generated web content has the potential to greatly expand its scope and contributions. Citizens spread across a large area will collect more information than an individual researcher can. Because citizen scientists tend to make observations about areas they know well, data are likely to be very detailed. Although the potential for engaging citizen scientists is extensive, there are challenges as well. In this paper we consider one such challenge – creating an environment in which non-experts in a scientific domain can provide appropriate and accurate data regarding their observations. We describe the problem in the context of a research project that includes the development of a website to collect citizen-generated data on the distribution of plants and animals in a geographic region. We propose an approach that can improve the quantity and quality of data collected in such projects by organizing data using instance-based data structures. Potential implications of this approach are discussed and plans for future research to validate the design are described

    Introduction

    No full text

    E-government Benchmarking in European Union: A Multicriteria Extreme Ranking Approach

    No full text
    Part 8: Management, Policies and Technologies in e/m-ServicesInternational audienceE-government benchmarking is being conducted by various organizations but its assessment is based on a limited number of indicators and does not highlight the multidimensional nature of the electronically provided services. This paper outlines a multicriteria evaluation system based on four points of view: (1) infrastructures, (2) investments, (3) e-processes, and (4) users’ attitude in order to evaluate European Union countries. In this paper, twenty one European Union countries are evaluated and ranked over their e-government progress. Their ranking is obtained through an additive value model which is assessed by an ordinal regression method and the use of the decision support system MIIDAS. In order to obtain robust evaluations, given the incomplete determination of inter-criteria model parameters, the extreme ranking analysis method, based on powerful mathematical programming techniques, has been applied to estimate each country’s best and worst possible ranking position

    E-government services:comparing real and expected user behavior

    No full text
    \u3cp\u3eE-government web services are becoming increasingly popular among citizens of various countries. Usually, to receive a service, the user has to perform a sequence of steps. This sequence of steps forms a service rendering process. Using process mining techniques this process can be discovered from the information system’s event logs. A discovered process model of a real user behavior can assist in the analysis of service usability. Thus, for popular and well-designed services this process model will coincide with a reference process model of the expected user behavior. While for other services the observed real behavior and the modeled expected behavior can differ significantly. The main aim of this work is to suggest an approach for the comparison of process models and evaluate its applicability when applied to real-life e-government services.\u3c/p\u3

    Evaluation Methodology

    No full text
    corecore